Playable demos showcasing algorithms, AI, and interactive learning
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🎮 MENACE — Learning Tic-Tac-Toe AI
Machine Educable Noughts And Crosses Engine
Featured
A 1960s AI experiment by Donald Michie. The AI starts knowing nothing and learns from every game using reinforcement learning with "matchbox beads." Watch it evolve from random moves to strategic play!
The best way to understand something is to build it.
The best way to learn something is to play with it.
This lab is about:
- Making complex concepts tangible
- Learning through interaction
- Showing, not just telling
- Open source & educational
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